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NIGos/dlss5-bridge

by NIGos · Games & Entertainment › Game Modding Video & Content Creation › Video Upscaling
⭐ 314 stars🍴 28 forks 💻 C++Coding Knowledge Recommended 🕐 Updated 14 Oct 2026📊 Recommended score 69.6/100

Quick Overview — What is this tool?

DLSS 5 Neural Rendering in DirectX 11 and Vulkan games, and optionally in games with no DLSS via NVIDIA Optical Flow (lower quality). A ReShade add-on.

This is the project's own description from GitHub — we show it as-is rather than inventing details.

What Can You Do With It?

Who Is This For?

This project is listed under Game Modding in Games & Entertainment, a category made for gamers, indie developers and hobbyists.

Do I need coding knowledge? Coding Knowledge Recommended. (Estimate based on project type: A developer tool/library — setup usually follows the README with basic coding skills. Always confirm from the repo's README.)

Is It Free?

The source code is released under the MIT license. Open-source licenses like this usually allow free use, including commercial use — but always read the actual license file in the repository before relying on it. Note: the code being free does not mean hosted services, APIs or infrastructure around it are free.

Is It Actively Maintained?

Activity level: Very active · Last code update: 14 Oct 2026 · Created: 28 Aug 2026 · Open issues: 28

How to Get Started

  1. Open the repository on GitHub and read its README — that is the official, verified setup guide.
  2. To download the full code, generate this repository's public link below and run the clone command in a terminal:
🔒 This repository's public link is protected. Click the button below to generate it.

Official links: Official Website ↗ · Releases ↗ · Documentation (README) ↗

We never publish installation steps we have not verified — the README above is the source of truth.

Repository Statistics

⭐ 314 stars · 🍴 28 forks · 🐛 28 open issues · 💻 Language: C++ · 📄 License: MIT · Default branch: main

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