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RodZill4/material-maker

by RodZill4 · Games & Entertainment › Game Tools
⭐ 6.2k stars🍴 411 forks 💻 GDScriptCoding Knowledge Recommended 🕐 Updated 25 Oct 2026📊 Recommended score 75.5/100

Quick Overview — What is this tool?

A procedural textures authoring and 3D model painting tool based on the Godot game engine

This is the project's own description from GitHub — we show it as-is rather than inventing details.

What Can You Do With It?

Who Is This For?

This project is listed under Game Tools in Games & Entertainment, a category made for gamers, indie developers and hobbyists.

Do I need coding knowledge? Coding Knowledge Recommended. (Estimate based on project type: A developer tool/library — setup usually follows the README with basic coding skills. Always confirm from the repo's README.)

Is It Free?

The source code is released under the MIT license. Open-source licenses like this usually allow free use, including commercial use — but always read the actual license file in the repository before relying on it. Note: the code being free does not mean hosted services, APIs or infrastructure around it are free.

Is It Actively Maintained?

Activity level: Very active · Last code update: 25 Oct 2026 · Created: 22 Jul 2018 · Open issues: 304

How to Get Started

  1. Open the repository on GitHub and read its README — that is the official, verified setup guide.
  2. To download the full code, generate this repository's public link below and run the clone command in a terminal:
🔒 This repository's public link is protected. Click the button below to generate it.

Official links: Releases ↗ · Documentation (README) ↗

We never publish installation steps we have not verified — the README above is the source of truth.

Repository Statistics

⭐ 6189 stars · 🍴 411 forks · 🐛 304 open issues · 💻 Language: GDScript · 📄 License: MIT · Default branch: master

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