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ikpil avatar

ikpil/Box2D.NET

by ikpil · Games & Entertainment › 2D Games
⭐ 224 stars🍴 16 forks 💻 C#Coding Knowledge Recommended 🕐 Updated 01 Oct 2026📊 Recommended score 58.1/100

Quick Overview — What is this tool?

Box2D.NET - a C# port of Box2D, is a 2D physics engine for games, .NET, Unity3D, servers

This is the project's own description from GitHub — we show it as-is rather than inventing details.

What Can You Do With It?

Who Is This For?

This project is listed under 2D Games in Games & Entertainment, a category made for gamers, indie developers and hobbyists.

Do I need coding knowledge? Coding Knowledge Recommended. (Estimate based on project type: A developer tool/library — setup usually follows the README with basic coding skills. Always confirm from the repo's README.)

Is It Free?

The source code is released under the MIT license. Open-source licenses like this usually allow free use, including commercial use — but always read the actual license file in the repository before relying on it. Note: the code being free does not mean hosted services, APIs or infrastructure around it are free.

Is It Actively Maintained?

Activity level: Active · Last code update: 01 Oct 2026 · Created: 16 Feb 2025 · Open issues: 10

How to Get Started

  1. Open the repository on GitHub and read its README — that is the official, verified setup guide.
  2. To download the full code, generate this repository's public link below and run the clone command in a terminal:
🔒 This repository's public link is protected. Click the button below to generate it.

Official links: Releases ↗ · Documentation (README) ↗

We never publish installation steps we have not verified — the README above is the source of truth.

Repository Statistics

⭐ 224 stars · 🍴 16 forks · 🐛 10 open issues · 💻 Language: C# · 📄 License: MIT · Default branch: main

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